Bloodmoon Samurai

The blood moon is rising

About our Game


Bloodmoon Samurai is a 2D Metroidvania game set in an Asian fantasy setting
in which the player traverses a corrupted world
and fights evil demons to prevent the eternal Bloodmoon.

Bloodmoon Samurai is a semester project at the S4G School for Games GmbH.

 


Souji

What is Bloodmoon Samurai?

Bloodmoon Samurai is a 2D Metroidvania in which the player takes a journey through a menacing Asian fantasy landscape under the omnipresent blood moon, fighting demons and heading towards the final place to fight the Bloodmoon Samurai.

A unique atmosphere combined with exciting mechanics will grab the player’s attention and create a memorable experience!


The rise of the blood moon

Legends tell that every few decades, a blood moon shall rise and cover the world in red, vengeful demons shall come to reap every soul they can find, lead by the Bloodmoon Samurai, bringing the eternal blood moon to the world.

For over 120 years, there hasn't been a blood moon now. The order of Taiyo, committed to stop the rise of the blood moon, has become smaller and smaller - but this blood moon has overcome every other one so far.

The world being darkened at last, there is only one former member of the clan left to stop the Bloodmoon Samurai - Souji. He has left the order many years ago to live his life in peace and harmony, but now returns to fulfill his duty...

Project Gallery


Here, you can see some screenshots as well as concept art for our game!
Click to enlarge images.

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 Screenshot 5




Screenshot 6 Screenshot 7 Screenshot 8 Screenshot 9 Screenshot 10




Cover Air Patroller animation Screenshot 8 Background Concepts Character Scribbles

Meet the Team


Bloodmoon Samurai is being developed by a group of 8 students at the S4G School for Games in Berlin, Germany.

Here you can see the faces behind the game and contact each member via facebook or linkedIn.

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Silvan Koch

Producer

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Jacob Menz

Game Designer

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Melanie Krebs

Game Designer

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Mark Lazarevski

Engineer



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Sylvia Exner

Generalist Artist
VFX Artist

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Alan Khaled

Animator

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Andrej Rempel

Environment Concept Artist

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Katharina Doose

Character Concept Artist

Music by Jesse Penner.

Audio from Opnegameart.org, Freesfx.co.uk, Zapsplat.com, Soundbible.com

Play our Game


Download our game for free or visit the official itch.io page.


PC (Windows / Mac) game. Controller recommended.


Download latest Version Itch.io Page

Contact us


If you have any questions, suggestions or feedback, please feel free to send us a message.

S4G School for Games GmbH
Oni Productions
Grünberger Straße 54
10245 Berlin

TeamBloodmoonSamurai

@gmail.com

 

+49 30 96595244